Popping on Marshmallow is a sound installation which allows the audience to interact with the responding graphics that I created in Processing. Each of the balls has their unique moving speed and a sound list, which is a list of sound clips in the same timbre but different pitch. The sound is triggered randomly by the contact of the audience’s hands of his/her body gesture through Kinect. The big blue ball has a slow mellow pad sound, the yellow one has a fruity sound at the middle speed, and the pink ball has the quickest and sharpest sound. The smallist blue ball which always moves horizontally serves as a bonus that is more challenging to touch.

 

I made this work because of my enthusiasm for music education for children and music lovers. I always think that music is for everyone, not just professional performers or composers. This project's gamification performance design enables people to perform music with body movements easily, which also helps children improve hand-eye coordination and the sense of music.

Previous
Previous

Rope Man

Next
Next

Catch the Mouse!